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ScoutEvent Class

Scout event like a card, corner kick, half time, penalty, etc.
Inheritance Hierarchy
SystemObject
  Sportradar.SDK.FeedProviders.LiveScoutScoutEvent

Namespace: Sportradar.SDK.FeedProviders.LiveScout
Assembly: LiveScoutFeedProvider (in LiveScoutFeedProvider.dll) Version: 2.28.0.0
Syntax
C#
[SerializableAttribute]
public class ScoutEvent

The ScoutEvent type exposes the following members.

Constructors
 NameDescription
Public methodScoutEventInitializes a new instance of the ScoutEvent class
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Properties
 NameDescription
Public propertyActualMatchStatistics 
Public propertyAssists Assists
Public propertyAtBatNumber 
Public propertyAtBatPitchNumber 
Public propertyAttackingPlayers 
Public propertyAutomatic Identifies whether event was automatically generated automatically or not.
Public propertyAwayPlayers 
Public propertyAwayPlayerStatsDef 
Public propertyAwayPlayerStatsOt 
Public propertyAwayPlayerStatsP1 
Public propertyAwayPlayerStatsP2 
Public propertyAwayPlayerStatsP3 
Public propertyAwayPlayerStatsP4 
Public propertyAwayPlayerStatsPass 
Public propertyAwayPlayerStatsRec 
Public propertyAwayPlayerStatsRush 
Public propertyAwayPlayerStatsTotal 
Public propertyAwayTeamStats 
Public propertyAwayTeamStatsOt 
Public propertyAwayTeamStatsP1 
Public propertyAwayTeamStatsP2 
Public propertyAwayTeamStatsP3 
Public propertyAwayTeamStatsP4 
Public propertyAwayTeamStatsTotal 
Public propertyAwayTimeOnCourt 
Public propertyAwayTimeOnIce 
Public propertyBallNumber Ball number
Public propertyBalls Number of balls.
Public propertyBallSpotting Ball spotting
Public propertyBaronKills Baron kills
Public propertyBaseInfo Base info.
Public propertyBatBallAngle Gets the angle of the ball, relative from the ground, as the ball leaves the bat
Public propertyBatBallDirection Gets the direction of the ball as it leaves the bat
Public propertyBatBallDistance 
Public propertyBatBallSpeed Gets the speed at which the ball leaves the bat, mph
Public propertyBatBallX 
Public propertyBatBallY 
Public propertyBattingAverages Gets the batting averages.
Public propertyBehinds Gets the behinds
Public propertyBlockedBy 
Public propertyBreakScore Break score
Public propertyCaughtBy 
Public propertyCausedBy 
Public propertyChampionDamage 
Public propertyCloud 
Public propertyConversionType Gets the type of the conversion.
Public propertyCorrectedFrom Corrected from, used with score correction event
Public propertyCorrectedTo Corrected to, used with score correction event
Public propertyDamage 
Public propertyDeaths Deaths
Public propertyDefensedBy 
Public propertyDenies Denies
Public propertyDirection 
Public propertyDismissalsInInnings Dismissals in innings
Public propertyDoubleKills Double kills
Public propertyDownedBy 
Public propertyDragonKills Dragon kills
Public propertyDragonType 
Public propertyDriveInfoStatus 
Public propertyDrivePlayInfo 
Public propertyEarlyBetstartType EarlyBetstartType
Public propertyEndScore End score
Public propertyErrors Number of errors.
Public propertyErrorsAway Errors away
Public propertyErrorsHome Errors home
Public propertyExperience Experience
Public propertyExtraInfo Integer value, meaning of this attribute depends on event type:
  • 30 (score): 0 or -1 = not specified, 1 = penalty, 2 = own goal, 3 = header
  • 1019 (cancel goal): 0 or -1 = not specified, 1 = off side, 2 = foul, 3 = incorrect entry
  • 1013 (match status): match status enumeration
  • 1025 (tennis full score): tennis point type – 0=standard, 1=ace, 2=double fault opponent
  • 158 (injury): Player still injured – 1=yes, 0=no 165 (attendance): Attendance
  • 1039 (manual time adjustment): Number of seconds adjusted. Can be both a positive and a negative integer
  • 1044 (event deleted): Id of event that was deleted
  • 1037 (basketball points): Number of points scored – 1, 2 or 3
  • 1038 (basketball points missed): Point attempt missed – 1, 2 or 3 (points)
  • 1046 (volleyball full score): volleyball point type – 0=standard, 1=ace, 2=service error
  • 1056 (number of free throws): Number of free throws
  • 1036 (time start stop): 1 = time is running, 0 = time is stopped
  • 43 (suspensions): Number of minutes player is suspended for
  • 90 (injury time): Number of minutes injury time added
  • 1082 (corner markets): 1 = safe to accept bets, 0 = not safe
  • 1083 (booking markets): 1 = safe to accept bets, 0 = not safe
  • 1002 (penalty shootout): -1=penalty not taken, 1=penalty scored, 0=penalty missed
  • 1060 (direct free kick): -1 = not taken, 0 = miss, 1 = score
  • 1102 (coverage status): 0 - match covered, 1 - coverage abandoned (used when abandoning coverage after a match has started), 2 - match will not be covered (used when we are unable to cover a match that we were supposed to cover)
All counter event types (throw in count etc.): Number of events of this type for team specified by “side" attribute
Public propertyExtraInfoBaseball Extra info baseball.
Public propertyExtraInfoBasketball Extra info for basketball game
Public propertyExtraInfoBowls Extra info for bowls game
Public propertyExtraInfoCricket Extra info for cricket game
Public propertyExtraInfoCsGo Extra info for counter strike global offensive
Public propertyExtraInfoDarts Extra info for dart game
Public propertyExtraInfoFootball Extra info for football game
Public propertyExtraInfoHandball Extra info for handball game
Public propertyExtraInfoIceHockey Extra info ice hockey.
Public propertyExtraInfoKabaddi 
Public propertyExtraInfoMoba Extra info moba
Public propertyExtraInfoSnooker Extra info for snooker game
Public propertyExtraInfoVolleyball Extra info for volleyball game
Public propertyFieldGoalDistance 
Public propertyFieldingPlayers 
Public propertyFirstBaseLoaded First base loaded
Public propertyFirstBasePlayer 
Public propertyFoulTypeDescriptor 
Public propertyFoulTypeQualifier 
Public propertyFrameNumber Frame number
Public propertyFrameScore Frame score
Public propertyFreeKickReason 
Public propertyFumbledBy 
Public propertyGameNumber In tennis, which game number in the set.
Public propertyGameScore In tennis, the game score.
Public propertyGoals Gets the goals
Public propertyHappenedAt 
Public propertyHealthRemaining 
Public propertyHeroesAliveAway Level
Public propertyHeroesAliveHome Heroes alive home
Public propertyHeroId Hero Id
Public propertyHeroName Hero Name
Public propertyHitsAway Hits away
Public propertyHitsHome Hits home
Public propertyHomePlayers 
Public propertyHomePlayerStatsDef 
Public propertyHomePlayerStatsOt 
Public propertyHomePlayerStatsP1 
Public propertyHomePlayerStatsP2 
Public propertyHomePlayerStatsP3 
Public propertyHomePlayerStatsP4 
Public propertyHomePlayerStatsPass 
Public propertyHomePlayerStatsRec 
Public propertyHomePlayerStatsRush 
Public propertyHomePlayerStatsTotal 
Public propertyHomeRunsAway 
Public propertyHomeRunsHome 
Public propertyHomeTeamStats 
Public propertyHomeTeamStatsOt 
Public propertyHomeTeamStatsP1 
Public propertyHomeTeamStatsP2 
Public propertyHomeTeamStatsP3 
Public propertyHomeTeamStatsP4 
Public propertyHomeTeamStatsTotal 
Public propertyHomeTimeOnCourt 
Public propertyHomeTimeOnIce 
Public propertyHumidity 
Public propertyId Unique event id.
Public propertyInfo Text description of event.
Public propertyInhibitorKills Inhibitor kills
Public propertyInjuryPlayer 
Public propertyInjuryReturn 
Public propertyInningHalf Inning half.
Public propertyInningsScore Innings scores
Public propertyIntendedReceiver 
Public propertyInterceptedBy 
Public propertyInventory 
Public propertyItem 
Public propertyItemName Item name
Public propertyKickedBy 
Public propertyKills Kills
Public propertyKillsAway Kills away
Public propertyKillsHome Kills home
Public propertyLastHits Last hits
Public propertyLegScore Used in darts Leg (game) score
Public propertyLevel Level
Public propertyMapName Map name
Public propertyMapNumber Map number
Public propertyMapScore Map score
Public propertyMatchScore In tennis, the match score.
Public propertyMatchStatus The match status
Public propertyMatchTime Match time, mm:ss (e.g. 40:00 or 00:00).
Public propertyMaxBreakFrame 
Public propertyMonsterType 
Public propertyMuffedBy 
Public propertyNetWorth Net worth
Public propertyNextBatter 
Public propertyOuts Number of outs.
Public propertyPassedBy 
Public propertyPenaltyDistance 
Public propertyPenaltyNoPlay 
Public propertyPenaltyReason 
Public propertyPentaKills Penta kills
Public propertyPeriodNumber Period number of match.
Public propertyPeriodScore Period score.
Public propertyPitchCount Pitch count.
Public propertyPitchingSubstitution 
Public propertyPitchSpeed Gets how fast the ball was pitched in MPH numeric values
Public propertyPitchType Gets the type of how was the ball pitched
Public propertyPlacedAt 
Public propertyPlayer1Id Sportradar player id for player 1 connected to this event. The meaning of this attribute depends on event type:
  • 30 (goal): Goal scorer
  • 50, 40, 45 (red, yellow, yellow/red card): Who got card
  • 60 (substitution): Outgoing player
  • 154 (corner): Who took corner
  • 161 (penalty awarded): Who caused penalty – offender
  • 155, 156 (shot on/off target): Who shot
  • 153 (off side): Who was off side
  • 158 (injury): Who was injured
Public propertyPlayer2Id Sportradar player id for player 2 connected to this event. The meaning of this attribute depends on event type:
  • 60 (substitution): Incoming player
  • 161 (penalty awarded): Who was awarded a penalty
Public propertyPlayer3Id Sportradar player id for player 3 connected to this event. The meaning of this attribute depends on event type:
  • 30 (goal): player3 = Second assisting player
Public propertyPlayer4Id Sportradar player id for player 3 connected to this event. The meaning of this attribute depends on event type:
  • 30 (goal): player3 = Second assisting player
Public propertyPointsRemaining 
Public propertyPointsUntilSnookerNeeded Points until snooker needed
Public propertyPositionPlayerPitching 
Public propertyPossibleBreak Possible break
Public propertyPosX Horizontal position on pitch, posx being a number from 0 to 100. The reference point 0 is at home teams goal.
Public propertyPosY Vertical position on pitch, posy being a number from 0 to 100. The reference point 0 is on top of pitch when home teams goal is on the left hand side.
Public propertyPreliminaryMatchStatistics 
Public propertyPrevPitcher 
Public propertyPuntDistance 
Public propertyPushedBy 
Public propertyQuadraKills Quadra kills
Public propertyRanOutOfBoundsAt 
Public propertyReceivedAt 
Public propertyReceivedBy 
Public propertyRecoveredAt 
Public propertyRecoveredBy 
Public propertyReds 
Public propertyRefUuId 
Public propertyRemainingTimeInPeriod Remaining time of match, mm:ss
Public propertyRoundNumber Round number
Public propertyRoundScore 
Public propertyRuns Number of runs.
Public propertyRunsAway Runs away
Public propertyRunsHome Runs home
Public propertyRunsInInnings Runs in innings
Public propertyRushedBy 
Public propertyRushSpeed 
Public propertySackedBy 
Public propertySafetyBy 
Public propertyScoreTypeQualifier 
Public propertySecondBaseLoaded Second base loaded
Public propertySecondBasePlayer 
Public propertySecondScoreType Seconds score type
Public propertyServer Serving team
Public propertyServerTime Server time of event, time stamp in UTC.
Public propertySetNumber In tennis, which set number in the match.
Public propertySetScore In tennis, the set score.
Public propertyShotDistance 
Public propertySide Which side had an event - home, away or none.
Public propertySnappedBy 
Public propertySpot 
Public propertySpottedAt 
Public propertyStadiumType 
Public propertyStrikes Number of strikes.
Public propertyStructure 
Public propertyTackledBy 
Public propertyTemperature 
Public propertyThirdBaseLoaded Third loaded
Public propertyThirdBasePlayer 
Public propertyThrownTo 
Public propertyTippedTo 
Public propertyTotalPitchCount 
Public propertyTotalYardsGained 
Public propertyTouchBackAt 
Public propertyTouchdownType Gets the type of the touchdown.
Public propertyTowerKills Tower kills
Public propertyTripleKills Triple kills
Public propertyTurfType 
Public propertyType Each event type has an id (e.g. yellow card 40, event deleted 1044, early bet status 1091, etc.). See LiveData documentation to see which event types are supported for each sport New event types can be offered in the future.
Public propertyTypeId Each event type has an id (e.g. yellow card 40, event deleted 1044, early bet status 1091, etc.). See LiveScout documentation to see which event types are supported for each sport. New event types can be offered in the future.
Public propertyUnavailablePlayersAway 
Public propertyUnavailablePlayersHome 
Public propertyUuId 
Public propertyWardsPlaced 
Public propertyWeaponId Weapon id
Public propertyWeaponName Weapon name
Public propertyWindChill 
Public propertyWindDirection 
Public propertyWindSpeed 
Public propertyYardLine 
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Methods
 NameDescription
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodToString Returns a string that represents the current object.
(Overrides ObjectToString)
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See Also