IReplay |
public interface IReplayManager
The IReplayManager type exposes the following members.
Name | Description | |
---|---|---|
AddMessagesToReplayQueue | Adds event {eventId} to the end of the replay queue | |
GetAvailableScenarios | Gets a list of available replay scenarios | |
GetEventsInQueue | Gets the events in replay queue. | |
GetStatusOfReplay | Return the status of player. Possible values are: player is playing, player is stopped, player was never playing. | |
RemoveEventFromReplayQueue | Removes the event from replay queue | |
StartReplay | Start replay the event from replay queue. Events are played in the order they were played in reality | |
StartReplayScenario | Starts playing a predefined scenario | |
StopAndClearReplay | Stop the player if it is currently playing and clear the replay queue. If player is already stopped, the queue is cleared. | |
StopReplay | Stop the player if it is currently playing. If player is already stopped, nothing will happen. |