Click or drag to resize

IReplayManager Interface

Defines a contract implemented by classes capable of interacting with Replay Server

Namespace: Sportradar.OddsFeed.SDK.API
Assembly: Sportradar.OddsFeed.SDK.API (in Sportradar.OddsFeed.SDK.API.dll) Version: 1.59.0.0 (1.59.0.0)
Syntax
C#
public interface IReplayManager

The IReplayManager type exposes the following members.

Methods
 NameDescription
Public methodAddMessagesToReplayQueue Adds event {eventId} to the end of the replay queue
Public methodGetAvailableScenarios Gets a list of available replay scenarios
Public methodGetEventsInQueue Gets the events in replay queue.
Public methodGetStatusOfReplay Return the status of player. Possible values are: player is playing, player is stopped, player was never playing.
Public methodRemoveEventFromReplayQueue Removes the event from replay queue
Public methodStartReplay Start replay the event from replay queue. Events are played in the order they were played in reality
Public methodStartReplayScenario Starts playing a predefined scenario
Public methodStopAndClearReplay Stop the player if it is currently playing and clear the replay queue. If player is already stopped, the queue is cleared.
Public methodStopReplay Stop the player if it is currently playing. If player is already stopped, nothing will happen.
Top
See Also